Course Outline
⇒ Class: 01
Introductory Design and Animation
⇒ Class: 02
3DsMax interface
Navigation techniques and tools
⇒ Class: 03
Using Viewports and view settings
Cameras, three button Mouse
⇒ Class: 04
Manipulation of objects using Transform tools
Primitives modeling
⇒ Class: 05
Scripting language
⇒ Class: 06
Using Modifier stack
Modifiers like Bend, twist, taper, Noise
⇒ Class: 07
Primitives and modeling
Making a Basic room using primitives
⇒ Class: 08
Using 2D Shapes and Apply
⇒ Class: 09
Converting 2D shapes to 2D models using Extrude and Bevel
⇒ Class: 10
Lofting techniques
Sub object modeling
⇒ Class: 11
Using Box modeling technique
⇒ Class: 12
Polygon Modeling and Product Models
Understanding proper modeling methods
⇒ Class: 13
Using Vertices, Faces and Edges
Adding edge loops
⇒ Class: 14
Creating realistic solid models
⇒ Class: 15
What Is Freelancing and Outsourcing
Discussion On Specific Marketplaceplace
♥ PeoplePerHour
♥ Upwork
♥ freelancer
♥ Fiverr
♥ And More
Introduce To Payment Method
How to create payoneer & Others account
⇒ Class: 16
Compound shapes
Using Compound Objects
Boolean and Scatter
⇒ Class: 17
Creating a 3D Model using image planes
Practical session on creating the Model
⇒ Class: 18
Working with texture mapping
Understanding texturing in 3dsMax
Using Material Editor
Shading like Blinn, Phong and Anisotropy
⇒ Class: 19
Basic Lighting in 3dsMax
Using Point lights, direct lights and Spotlights
Rendering using Scan line renderer
⇒ Class: 20
Ray tracing, Shadows and reflections
⇒ Class: 21
Intermediate texture mapping options
Basic UV unwrapping
UV editor
⇒ Class: 22
2D Textures
Using Bitmaps as textures
⇒ Class: 23
Using Photoshop to create textures
3D textures
Texturing the Product Model made by each participant
⇒ Class: 24
All about Plugin in AutoDesk
⇒ Class: 25
Skill Test
⇒ Class: 26
How to create PeoplePerHour account
How to place a effective bid on project
Marketplace Secrete tips and tricks
⇒ Class: 27
How to create Upwork Account
How to place a effective bid on project
Marketplace Secrete tips and tricks
⇒ Class: 28
PeoplePerHour & Upwork Marketplace problem solution
PeoplePerHour & Upwork student account Re-Audit
Marketplace Marketing
Marketplace Secrete tips and tricks
⇒ Class: 29
Basic Deformer Rigs and Animation
Creating a simple Rig
Using Hierarchy
Linking and Unlinking objects
⇒ Class: 30
Creating a simple Ball rig
⇒ Class: 31
Using Textures
Applying Textures
Texture mapping
⇒ Class: 32
Projecting textures on surfaces
Applying multiple materials
⇒ Class: 33
Normal map
UV mapping
The UV Texture Editor
Radiosity
⇒ Class: 34
Introduce to marketplace fiverr.com
How to create a fiverr account
What is gig?
How to create a gig
How to send a buyer request
Marketplace tips on fiverr
⇒ Class: 35
Fiverr student account & gig Audit
Fiverr gig marketing tips and tricks
Fiverr problem solution
Secret trips and trick to make gig
Secret trips and trick on fiverr
⇒ Class: 36
How to create freelancer.com account
Marketplace tips on freelancer.com
How to place a effective bid on project
how to perticipate on contest
Difference of bid and contest
⇒ Class: 37
Freelancer student account Audit
freelancer.com account Problem Slution
Secrete tips and tricks
⇒ Class: 38
Marketplace problem solution
Freelancer student account Re-Audit
Fiverr student account & gig Re-Audit
How to send a effective buyer request/ bid
Marketplace Marketing
Marketplace Secrete tips and tricks
⇒ Class: 39
Animating in 3ds Max
Understanding Animation
Timeline and animation setup
Dynamic simulation
Particle systems
⇒ Class: 40
Skeletons and inverse kinematics
⇒ Class: 41
Principles of animation – A Basic Introduction
Creating Key frames and in betweens
⇒ Class: 42
Graph Editor
Bouncing Ball exercise
⇒ Class: 43
Lighting and rendering
Setting up the scene for Product presentation
⇒ Class: 44
Camera Setup and animation
3 Point lighting setup
⇒ Class: 45
Using mental ray rendering
Mental ray render setup
Mental Ray Materials
Global Illumination
Final gather
⇒ Class: 46
Rendering and output
Rendering in Layers
Ambient occlusion rendering
⇒ Class: 47
Compositing in Photoshop
Presenting the final 3D Animation
⇒ Class: 48
Live Project
— — —
Career Support
After course completion, students
can get jobs as:
♥ 3D Studio Max Designer
♥ Animation Designer
♥ Product Designer
♥ Corporate Design
♥ Tools and Parts Design
♥ Flash Artist
♥ Television & Media center
♥ Media House
♥ Multimedia Production House
♥ Advertisement Firm
♥ Architects Firm /Engineering firm
♥ Interior Firm/ Interior Design House
♥ Fashion House
♥ Skinning
♥ MAX Script
♥ DWG import
♥ Scene Explorer
♥ Character Studio
♥ General keyframing
♥ Max Creation Graph
♥ Constrained animation
♥ Integrated Cloth solver
♥ Texture assignment/editing
♥ Integration with Autodesk Vault
♥ Skeletons and inverse kinematics
♥ Freelancer
♥ Fiverr
♥ PeoplePerHour
♥ Upwork
♥ And More
Software Taught:
♥ Autodesk 3ds Max